Вземи премиум и отключи всички добавки
Публикации.: 3   Посещава се от: 55 users
02.04.2018 - 21:01
The release of the html5 map editor to the main server has draw it a lot of criticism from many players, including myself. This is necessary for improvement and I'm sure it was expected, but I'd like to take a moment to applaud the devs, especially Clovis, for what they've done here. It's been a while, sure, but better late than never and honestly I'm excited. Plus, they've added some new features which seem to have gone largely unnoticed that I greatly appreciate, the best of which is the ability for any unit to be a commander. This seems small, and kinda is, but it will have a positive impact on my maps once they transfer over from Silverlight. So for the things you guys have done recently, big and small: I thank you Developers. I'm sure others feel the same way.
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02.04.2018 - 22:14
Написано от McHammers1, 02.04.2018 at 21:01

The release of the html5 map editor to the main server has draw it a lot of criticism from many players, including myself. This is necessary for improvement and I'm sure it was expected, but I'd like to take a moment to applaud the devs, especially Clovis, for what they've done here. It's been a while, sure, but better late than never and honestly I'm excited. Plus, they've added some new features which seem to have gone largely unnoticed that I greatly appreciate, the best of which is the ability for any unit to be a commander. This seems small, and kinda is, but it will have a positive impact on my maps once they transfer over from Silverlight. So for the things you guys have done recently, big and small: I thank you Developers. I'm sure others feel the same way.


Unfortunately the commander unit is classed as a rare unit and you can't change the rate/chance you find it at so it's not that useful.
And also for me when I put a commander in the map it does not appear in game when testing the map, wbu?
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05.04.2018 - 06:32
Thanks!
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