26.03.2014 - 22:00
Seems stupid to have an entire room devoted to having clan wars when there is rarely more than one CW happening at the same time and only 1-9 cws happening every day. The room is full of competitive players and it would be easier to play 3v3s in the same room as clan wars (they're practically the same thing) instead of having the competitive part of the community be split into two rooms. Also, labeling the room "Competitive room" might attract more interest and people will be able to watch and understand the format and think of it as something else than just a variant of a EU+ map that anybody can play. Also, it's not like a CW will get any less attention since there are only 2-3 3v3s happening at once, so the room won't get cluttered with games. This will also make it a lot easier for the competitive players to talk and discuss. Thoughts?
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27.03.2014 - 09:46
silly silly silly focky..what happens when noobs and rank 3's swarm the room with their europes games then?whos gonna stop them?what will be the criteria for joining this room?
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27.03.2014 - 10:05
Notice how I said 3v3s and not EU+ games. Like when you click 'create game' in the room, your options on the dropdown list will be coalition war or 3v3. You click 3v3 and a 100 city 2 team game in EU+ no rares will automatically be created. And if noobs do swarm the room playing 3v3s, why would you have a problem with that? That just means a few months later (assuming they learn how to properly play over this time period) they will be a kickass rank 6 or 7 in 3v3, which means more players who can properly play 3v3 which means more clans which means more clan wars. We still have our ability to set rank limits, so we can still play pro 3v3s when we want to.
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Death1812 Профилът е изтрит. |
27.03.2014 - 10:09 Death1812 Профилът е изтрит.
Support
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27.03.2014 - 10:09
Bla...
---- http://atwar-game.com/forum/topic.php?topic_id=14714&topicsearch=&page=
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27.03.2014 - 10:10
Even if I don't play 3v3's, I support dis.
---- "insert quote here" -"insert famous person here"
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27.03.2014 - 10:26
agreed. also theres a better solution.
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27.03.2014 - 10:30
Interesting idea: Competitive room where "only" the following games can be hosted:
This requires a new category of games that can be created (besides team games, duels and CWs / quick or casual): competitive game (for 1v1, 2v2, etc.).
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27.03.2014 - 10:44
Cow is right. We need rated team games. Some variant of team game ELO.
---- The church is near, but the road is icy... the bar is far away, but I will walk carefully...
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27.03.2014 - 10:51
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27.03.2014 - 11:00
You're completely missing the point. This is not a 'WE NEED TO FIX ATWAR, MORE 3V3S AYYYY' thread. There are three types of atwar players. 1. Players that play scenarios and maps 2. competitive players 3. ranks 0-6 who play world games that will eventually fall into one of the above categories. My idea is giving the competitive players their own room to play competitive games. We need this since we get divided between the CW room and the main lobby. It would be nice if I could talk to other competitive players in a lobby without "SOMEBODY MAKE ANCIENT" spammed a thousand times or reading "Waiting for two hours and all games are shit, somebody make a good game" every 3 seconds or a bunch of noobs randomly pr'ing me demanding I join their scenario. This idea's intention is to only aid the EXISTING competitive community, not to make a push to make other players join the competitive scene. Although, it may gain a lot of new spectators and more people may want to join the scene if this idea were to be implemented, but that would just be a bonus addition. Also, think of the mods. Spart, Acqui, Desu, Chess, tophats are all competitive players. It would be a lot easier on them to have everybody grouped in the same room with the type of games that they play so they can play/mod easily. And we doubled SP for CWs and that did jack shit to boost the competitive scene. We have elo for 1v1s, but how many low ranks that aren't alts do you see dueling? Exactly.
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27.03.2014 - 11:10
Well, i find this idea great and so do i this room, but waht about just implementing a training option into the actual clan war room?
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27.03.2014 - 11:25
Ok u convinced me support ps.lol @laochra for necromancing that cow post lol(i agree ofc)
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27.03.2014 - 12:46
Pass.. Nothing wrong with the 3v3s in the main lobby now. If they really want to fix something fix all the AW bugs that have been going around.
---- It's not the end.
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27.03.2014 - 12:51
There is no bugs, just unexplained game mechanics.
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27.03.2014 - 13:10
there are bugs involving zooming in and out that allow you to bypass walls and displace units without attacking them, alexmeza has tonnes of bugs which he tests fr hes showed me some of them theres also that bug where you attempt to break a wall and your unit ends up beside the wall but doesnt touch it theres that bug were you attack with a troop stack + gen but the stack gets tb'd and the general attacks on its own. theres that bug where you move a unit to a location and in the same turn the the player moves their unit to that very location but your unit remains at its starting point theres that bug where you move units into trans to attack another location, the trans gets tb'd but the units somehow end up in the new location as if they just flew. this is just to name a few, but these are the ones that annoy me the most
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27.03.2014 - 13:17
You quoted the wrong person, but i sympathize with you. But cannot help you.
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27.03.2014 - 16:45
Please fix this farming stuff, alot of nooby high rankers are still not worth to be called 'competitive' no offense. The ideas are great, but kinda unrealistic. If we have different kind of rooms. you have to switch those rooms/lobbies all the time.. your chats will get bugged and perhaps wont even know that there are other games than only 3v3.. I liked the 3v3 since I play this game. But lately most of the 3v3's get fucked up biggtime -.-. Or just some retard fails first turn and disconnects. and blame it on dsc and leaves (3v3 ruined). Or some guy who fucks up badly cost's the losing team the game. And if people (also me) make 8/9-15 3v3 I hear people crying in the room about rankism and blablabla. Sorry but or just stay at the rank you belong and earn it by experience and playing. Instead of farming to rank 8/10 and fail harder then a average rank 6?. I support Caocao, The idea of 100+ standard is great tho. Let the people learn it from the beginning instead of joining a randomly game with 100+ and dont know what to do, or get used to 100+ and play -100 and dont know what to do..
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27.03.2014 - 18:06
This won't cause for more lobby switching (at least not for competitive players) it will actually reduce the amount of switching we do to the main and clan war room to zero unless you like to play GGG, UN, and WWII and cw and play 3v3. But how many competitive players actually do that?
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27.03.2014 - 23:12
I support Fock's idea in the original post. If Cow's idea is also possible that'd be great.
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28.03.2014 - 07:09
Fock, I was actually talking about 5k/3k europe+ FFA or 10k 20/20 Worldgames (which are more fun than some fuckedup by rank6/7/8 3v3) 3v3 Isnt the only thing which is fun in this game. Ofc its one of the important things because the ''pro'' clans only play those. And people just follow, thats how it works. But I like it when I have more options in 1 look instead of switching the lobbies 24/7 and miss the convo's/private chats/clanchats & even some games (because some1 might be faster in the game because you were bussy with switching the lobbies). Hope you understand it.
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28.03.2014 - 07:13
Sorry for saying but this is COMPLETE Bullshit.. Those buggs from alex arent legit tho, but yeah alex has no life and tries to fund more and more buggs to spend his time ''well'' Some of ''your callled ''buggs'' are here for YEARS and they are part of the game. Just as example the transport tb'ed >units in the other place. Sometimes your units die along with the transport, sometimes your transport doesnt die and 2 or 1 units dies and the rest just get transported. Thats kinda logic ?? srry. But I do not support dis :p
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28.03.2014 - 07:25
theyre bugs waffel, the game isnt meant to work like that obviously, since simple common sense will tell you units need transports to cross water, if the transports dont move the units shouldnt. just because they've existed a long time doesnt mean they're game mechanics, this actually just reflects badly on the admins. also, all alex's bugs are legit. you know how to do one of them, you know this. also units die along with the transport when the transport is hit while it isnt beached, lets not confuse legitimate game mechanics with bugs please. i'd like to see these fixed, the general bug in particular has fucked with me a few times, and ive seen it happen to others. its hard to play competitively when there is bugs fucking with your game.
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28.03.2014 - 07:33
Laochra, try it once, if yu put 15 units on a transport and get tb'ed 1 or 2 units die from the stack, you do your moves without knowing getting tb'ed so its kinda LOGIC.. and if you get tb'ed the other round most of the timethats only your transport but thats AFTER you did THE MOVES -.-
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28.03.2014 - 07:37
conserning the trans destroyed i think this happens when bomber fail to tb the transport,the infantry in transport moove to the destination and after the bomber attacks the trans and kills her.totally legit i think.the worst bugs i think are the general ones and when your wallbreak dont go through.
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28.03.2014 - 08:25
Yup, but laochra acts like he knows everything way better.
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