13.04.2013 - 21:44
I think the original idea is nice, but the only way for it to be *easily* implemented is a game where we can choose multiple starting countries.... But yea, has my support.
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14.04.2013 - 03:24
There is its called Total Annihilation.
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Nikola Tesla Профилът е изтрит. |
14.04.2013 - 03:33 Nikola Tesla Профилът е изтрит. I thought there was capture all cities, TA, Capture cap and capture homcountry. TA is when you kill every unit and take every city I think.
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29.04.2013 - 13:27
Bump, I really want to see something like this implemented.
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14.10.2014 - 11:28
its more to symbolize the fall of a government, if moscow fell in ult ww2, the russian government would fall but the army would just stop operating without a centralized command, so they turn neutral and just defend cities, kinda realistic but the best a game can do
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15.10.2014 - 07:47
Interesting, nice to have. So far we have the following victory conditions:
With these options a map-maker can simulate what has been discussed previously. In a scenario just create a country with, lets say London as its capital and Delhi as a second city in this country. If the victory condition then is to Capture player country: whole country (and hold for 2 turns), then you have to take London and Delhi in order to have victory over UK in a WWII game. If you don't want to move things so much around, then you just have to create an UK-Embassy near Delhi and put it as a UK city and do the same stuff... Like I said, would be a nice to have for map and scenario-makers, but with some fiddlings same results can be obtained.
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15.10.2014 - 11:42
but then that makes delhi utturley useless without london, or if you reverse it then if germany takes london fast (typical in ult ww2) then germany would be able to use all of Uk unless it took delhi, what tunder is saying would just make it to where wars could have multiple victory points, forcing war to be more wide than a narrow cap, or even full country, rushing.
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15.10.2014 - 19:59
Agree, fully. With the current system the only option is to make something like and "embassy" overseas (can have income 1 and reinf 1), which has to be taken if condition is "capture whole country". So it wouldn't be enough to take London (and other UK cities), but also the embassy, which could be close to Delhi.
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15.10.2014 - 20:03
but then that would make the embassy look weird, its all about the flow of the game, and just making it so that we can make multiple capture points is honestly simple enough
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19.10.2014 - 19:31
Couldn't India just be like a second home country in this case? I imagine that the way a UK would lose in WW2 would be if UK itself is captured and India as well.
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26.10.2014 - 10:16
Or, going even further, how about "Capture n% of Nominated Capitals." So the scenario maker picks multiple capitals, for example in a WW2 Soviet Union, Moscow, Leningrad, and Novosibirsk, and you have to capture two (doesn't matter which two) of these to bring the Soviets to their knees.
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